Portfolio Categories : Virtual Reality

Ximoan

[cl_column width="2/3" css_style="padding-top:0px"] Photo : Michel Giesbrecht The Aztec mythology claims that when someone dies, they wake up in the lowest level of hell. It is up to the living to remember and transfer energy to the deceased through prayers, song and dancing. With this flow of energy, the dead person’s soul can roam through the world he is trapped in, and attempt to find the exit to the next level of hell. He must travel through the seven levels of hell to reach heaven. If the deceased does not find the way, or the living do not feed enough energy into the afterlife, the soul will remain trapped in hell forever, roaming aimlessly. Photo : Michel Giesbrecht Ximoan is a collaborative experience based on this Aztec belief. Combining virtual reality with physical reality, one player must take the place of the recently deceased while the other must embody the shaman. The dead player lies down on the wooden hammock and experiences [...]
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Beyond the Cave

[cl_column width="2/3" css_style="padding-top:0px"] Photo : EPFL+ECAL Lab The reflection around this project started with the postulation that communication, and the way humans are able to communicate with their environment, is the behavior that typifies each one of us. Inspired by Kielhofner’s Model of Human Occupation, the project questions these communication and interaction abilities regarding an environment; because an environment is perceived by one’s sensorial apparatus, the comprehension, interactions and communication abilities within this environment is due to its natural understanding. The project aims to investigate how two people, with different perceptions of the same environment, could still manage to communicate and interact with each other within this shared environment. Photo : EPFL+ECAL Lab The work draws its main inspiration from Plato’s allegory of the cave. It talks about sensory perception by depicting chained and immobilized men at the bottom of a cave, turning their backs from the entrance and only seeing the world through shadows cast on the wall facing them. [...]
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